Cristina García Vidal
Proactive and creative 2D Game Artist with experience in casual mobile games and a lifelong passion for gaming. Skilled in crafting intuitive user interfaces that enhance the gameplay experience. With a strong background in concept art, illustration, and 2D animation. A collaborative team player who thrives in an international environment.
Experince
2D Game Artist at Bestjack Entertainment Gmbh
03.2023 - Present (Remote)
Oversaw design and visual development for “Skatfreunde”, establishing milestones and task breakdowns for the art department.
Collaborated with Game Designer to create intuitive UX prototypes and flows in Figma, as well as with programming team when implementing assets, ensuring an intuitive and mobile-friendly user interface.
Designed and developed UI assets, including game menus, HUDs, and interactive elements, achieving a cohesive visual style.
Created design bibles documenting visual languages for characters, backgrounds and UI, making sure there is consistency across the project.
Iterated UI components based on feedback to refine user experience.
Designed stylized backgrounds, characters, and playing cards, showcasing versatility in illustration and concept art.
Animated characters in Spine 2D and developed themed skins, enhancing game interactions.
Produced promotional art and videos to engage the community on Discord, supporting player retention and game marketing efforts.
Soft Skills
Problem-solving
Creative thinking
Teamwork
Communication
Time management
Adaptability
Organizational Skills
Languages
Spanish (Native)
English (C2)
German (C1)
Education
Master's in Illustration & Concept Art 10.2020 - 7.2022 Universal Arts School, Valencia, Spain (Remote)
Unity Essentials Pathway Certificate 09.2021
Developed foundational skills in Unity independently, including basic UI creation, cameras, lighting, scene building, and 2D art integration.
BA English Studies 09.2015 - 06.2019 Universidad de Oviedo, Asturias, Spain
Awards
1st Place Award for Innogames Concept Art Challenge at the Games Job Fair Autumn '22 10.2022
Concept building design for the game Rise of Cultures